19:08:55:341NoneWaiting for scene (#0, name: 'Mercury (Main)') to be loaded...
Amplitude.Coroutine:Run()
19:08:55:393NoneScene (#0, name: 'Mercury (Main)') has been loaded.
Amplitude.Coroutine:Run()
19:08:55:393NoneAmplitude.Framework version 2.3.107.
Amplitude.Mercury.Application:OnApplicationStarting()
19:08:55:393NoneStarting the application, version is V0.13.0128-S2, RELEASE (64-bit Standalone, build: 118704)...
Amplitude.Mercury.Application:OnApplicationStarting()
19:08:55:393NoneMultiplayer cross-compatibility version is ea7022b246ae3d6c5948a9ebc6ef7109.
Amplitude.Framework.Application+d__116:MoveNext()
19:08:55:449NoneParsing the command line arguments...
Amplitude.Coroutine:Run()
19:08:55:452NoneLoading registry file 'C:/Program Files (x86)/Steam/steamapps/common/Humankind OPENDEV/Registry.xml'...
Amplitude.Framework.Application:LoadRegistry()
19:08:55:458NoneRegistry file 'C:\Users\Vincent\Documents\Humankind\Registry.xml' does not exist.
Amplitude.Framework.Application:LoadRegistry()
19:08:55:458NoneLoading plugin scene 'Assets/Scenes/Plugins/Platform/Steam (Platform).unity'...
Amplitude.Coroutine:Run()
19:08:55:615NoneAssetDatabase.Load GraphicsLowLevel
Amplitude.Framework.Asset.AssetDatabase:TryLoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:08:55:615NoneAssetDatabase.MountAllAvailableAssetBundles
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)
19:08:55:617NoneAssetDatabase.AssetBundles InstancingAndFx.Manifest
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)
19:08:55:621NoneAssetProvider 'instancingandfx.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:08:55:621NoneAssetDatabase.AssetBundles Mercury.Data.Shared.Manifest
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)
19:08:55:622NoneAssetProvider 'mercury.data.shared.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:08:55:663NoneLoading plugin scene 'Assets/Scenes/Plugins/Transportation/Photon (Transportation).unity'...
Amplitude.Coroutine:Run()
19:08:55:694NoneLoading plugin scene 'Assets/Scenes/Plugins/Backtrace/Backtrace.unity'...
Amplitude.Coroutine:Run()
19:08:55:883NoneSteamworks initialization failed.
Amplitude.Coroutine:Run() Amplitude.Coroutine:Run() Amplitude.Coroutine+d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:08:55:942NoneShutting down...
Amplitude.Coroutine:Run()
19:08:55:942NoneEntering an infinite loop on purpose...
Amplitude.Coroutine:Run()
19:08:55:946NoneShutdown complete.
Amplitude.Coroutine:Run()
19:08:55:972NoneShutting down the sandbox thread...
Unknown Type:Unknown Method